The hub is in the beginning state of design:.Unfinished Holiday Broadcasting area Mission Control Just to the left of the spawn point is an unfinished version of Mission Control.The climbing wall inside the area is missing.The Cutthroat Cove sign from The Buccaneer Program area is missing.It's level, Army Channel, is selectable in the Level Select however.Hotdog Hill was not programmed in this prototype.All Rezlings are absent save for one Chomper TV.It's level is selectable in the Level Select though.The sandcastles are not solid and can be walked through.The hub's palm trees are untextured and use the texture of the moon.The bonus tv's in the hub are always off.An extra copy of the Holiday Broadcasting area can be found just outside of the Tut TV area.It's codename in the files is GEXCAVE5 and Mission Control's codename is GEXCAVE6. This may have been the original starting point at some point in development.Rather than loading into Mission Control, the prototype begins in this hub. If the hub is selected in the level select while in a hub level, a mission select screen will appear.Gex's head automatically points to the nearest fly coin.Almost all Level TV's use the model from the previous game and the level graphic of Holiday Broadcasting.Evidence of this can be seen on the ESRB page for the game.The game was planned to be released on PC, but was canceled for unknown reasons.
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